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Squishy Ball Tower Pets

Pets in Squishy Ball Tower on Roblox: how they differ from squishies, the 2x Pet Luck pass, fuse outputs, and when to skip the roll.

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Pets in Squishy Ball Tower sit beside the squishy index, not inside it. That one sentence is the page. Players buy the 2x Pet Luck pass at 99 Robux because the shop board puts it next to Speed Coil, then wonder why the 50 Squishys Indexed badge did not fire. Pets are companions. Squishies are the collection the studio measures at 50, 100, and 200 unique lines. Fuse can spit a pet when you fed a duplicate dumpling. That is a different tray. This guide is how to treat the tray without wasting a luck pass on day one.

What a pet is — and what it is not

A pet is a follow or companion collectible tied to a luck roll. It is not a coil. It is not Rainbow Carpet. It is not a tower skip. It does not change jump height the way Gravity Coil does. It does not tick index badges. If your index is stuck at 49 squishies and you hatch a pet, you are still at 49. Walk Tower 1 again for a unique toy, or trade for the missing family. Pets can still be fun. They are not progress toward 200 indexed, a badge only a few hundred players hold.

The 2x Pet Luck pass costs 99 Robux. That is cheap next to Instant Fuse at 349 or No Regular Fuse Duplicates at 599. Cheap is not the same as early. Buy Pet Luck after the squishy index is moving on its own — after the 50 indexed badge, not before Tower 1. Otherwise you are paying to decorate a collection you have not started. The gamepass tier list treats Pet Luck as a collector side-grade, not a climb tool. The calculator will add it if you tick it; that does not make it required.

Fuse, trades, and the wrong window

The Fuse Machine is a squishy engine that can still output a pet. If that happens, keep the pet if you like it, and do not feed it back hoping for wax. Do not dump your only glitter because a short said “always fuse pets.” Fuse eats what you put in. Pets that appear from fuse are a bonus roll, not a refund. If the hopper preview exists, read it. If it does not, assume the output can be worse than the input and never insert a unique.

Trade windows are for squishies and related collectibles, not for gamepasses. If someone asks you to “go first” with a pet plus your only wax-coated piece, decline. If a window shows a coil, you are being scammed — passes cannot move. How to trade covers the rest: ready flags, wandering traders, Best Friends Pass at 79 Robux. Pets do not need that pass. They need a collection you already care about.

A sane order if you actually want pets

  1. Finish Tower 1. Learn dents before you shop luck.
  2. Sweep floors for squishies. Pets are a later tray.
  3. Fuse only true duplicates. Keep unexpected pet outputs.
  4. Buy 2x Pet Luck after 50 indexed, if you still want the roll.
  5. Never buy Pet Luck instead of Heal Coil if bricks are the problem.
  6. Ignore videos that mix this place with Needoh Tower pet hunts. Confirm place 73752665596162.

The live shop still lists Pet Luck next to movement coils, which is how new players confuse the two. Movement lives on coils. Toys live on squishies. This page is the companion tray. If a creator filmed a different ASMR tower’s pet egg, the physics may look similar and the index will not share. Headphones still help — a new audio cue on a floor is more often a squishy family than a pet. Sweep ledges with how to find secrets after a checkpoint, not during a wax slide.

FAQ

Frequently asked questions

Straight answers for the searches that actually land here.

Do pets count toward 50 / 100 / 200 indexed?

No. Those badges are squishy index milestones. Pets are a parallel collection.

Should I buy Pet Luck or Fuse Luck first?

Fuse Luck if you want new squishy lines. Pet Luck only after the index is already moving.

Can I trade pets?

Treat them as collectibles in the window if the client allows it. Never trade a pet for a coil. Passes are account-bound.