Squishy Ball Tower Gamepass Tier List
Roblox gamepass tier list for Squishy Ball Tower: Heal, Gravity, Double Jump, Fuse Luck, Rainbow Carpet, VIP, Admin, Owner.
This gamepass tier list is the Robux argument for Squishy Ball Tower. Prices are the public shop values. Letters are about climbing and collecting, not about looking expensive in a 15-player lobby. Pair it with coil notes and the calculator.
| Tier | Pass | Robux | Why |
|---|---|---|---|
| S | Gravity Coil | 149 | Hang time to read wax |
| S | Double Jump | 149 | Forgives the pads Tower 2 shrinks |
| S | 4x Fuse Luck | 349 | The collector pass that actually prints index |
| A | Heal Coil | 29 | Best Robux-per-retry in the shop |
| A | Rainbow Carpet | 349 | Skip tool for ugly hallways on later towers |
| A | Permanent Instant Fuse | 349 | Speed for people who already fuse a lot |
| B | Invincibility | 249 | Stops bricks, not missed jumps |
| B | Fusion Coil | 229 | Fine all-rounder if you hate choosing |
| B | Early Access | 429 | Only if you will play the next tower on day one |
| C | VIP Coil | 399 | Luxury bundle of movement you can buy cheaper |
| C | 2x Pet Luck | 99 | Cute, not a climb |
| C | Best Friends Pass | 79 | Hub quality of life |
| D | Speed Coil | 99 | Overshoot city on dents |
| D | No Regular Fuse Duplicates | 599 | Late account only, premium still dupes |
| Skip | Admin | 649 | Status |
| Skip | Owner | 3499 | Status with extra zeros |
S tier, explained
Gravity and Double Jump are S because Tower 2 kills people with slides and short pads. They do not make Tower 1 trivial in a way that ruins the game; they make the filter tower fair. Fuse Luck is S for a different player — the one who already has Tower 1 and lives in the index. If that is not you, it is not S for you. Tier lists that refuse to split climber versus collector are why people buy the wrong pass.
The skips
Admin and Owner do not open Tower 7. Speed Coil fights the dent tutorial. Duplicate protection is a lot of Robux until your index is wide. VIP is only efficient if you would have bought two movement coils anyway. Be honest in the calculator. A 399 impulse is a Tower 3 you could have learned instead.
Revisit this list after events. A new movement pass would shuffle S. A new luck pass would shuffle the collector column. Until then, these letters are stable.
Frequently asked questions
Straight answers for the searches that actually land here.
Should I buy Gravity and Double Jump?
Pick the death you actually have. Slides: Gravity. Gaps: Double Jump. Both is luxury.
Is Early Access S tier?
Only for people who will play a new tower immediately. Otherwise it is a 429 souvenir.
Why is Heal Coil above VIP?
Twenty-nine Robux that save retries beat a 399 bundle you do not need yet.